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- MutantBezerker_x = {
- NoFallDamage = 1,
- ------------------------------------------------------------------------------------
-
-
- MeleeHitType="melee_slash",
- ------------------------------------------------------------------------------------
-
- MUTANT = 1,
-
- PropertiesInstance = {
- sightrange = 80,
- soundrange = 10, -- rememeber that sound ranges intersect and sound range for AI doubles when in alert
- aibehavior_behaviour = "BezerkerIdle",
- groupid = 154,
- },
-
- Properties = {
- fMeleeDamage = 100,
- fMeleeDistance = 4,
- fDamageMultiplier = 1,
- KEYFRAME_TABLE = "MUTANT_ABBERATION",
- SOUND_TABLE = "MUTANT_BESERKER",
- bAffectSOM = 1,
- suppressedThrhld = 5.5,
- bSleepOnSpawn = 1,
- bHelmetOnStart = 0,
- bHasArmor = 1,
- fileHelmetModel = "Objects/merc_m_heavy.cgf",
- -- bHasLight = 0,
- aggression = 0.3, -- 0 = passive, 1 = total aggression
- commrange = 30.0,
- -- cohesion = 5,
- attackrange = 70,
- horizontal_fov = 160,
- eye_height = 2.1,
- forward_speed = 2.1,
- back_speed = 2.5,
- max_health = 70,
- accuracy = 0.6,
- responsiveness = 7,
- species = 100,
-
- fSpeciesHostility = 2,
- fGroupHostility = 0,
- fPersistence = 0,
- equipEquipment = "none",
- equipDropPack = "none",
- AnimPack = "Basic",
- SoundPack = "mutant_ab1",
-
- aicharacter_character = "Bezerker",
- pathname = "none",
- pathsteps = 0,
- pathstart = 0,
- ReinforcePoint = "none",
- --Objects\characters\Mutants\mutant_aberration1\mutant_aberration1.cgf
- fileModel = "Objects/characters/Mutants/mutant_aberration1/mutant_aberration1.cgf",
- bTrackable=1,
-
- speed_scales={
- run =2.95,
- crouch =.8,
- prone =.5,
- xrun =1.5,
- xwalk =.81,
- rrun =3.63,
- rwalk =.94,
- },
- AniRefSpeeds = {
- WalkFwd = 1.68,
- WalkSide = 1.68,
- WalkBack = 1.68,
- WalkRelaxedFwd = 1.68,
- WalkRelaxedSide = 1.68,
- WalkRelaxedBack = 1.68,
-
- RunFwd = 3.65,
- RunSide = 3.65,
- RunBack = 3.65,
- XWalkFwd = 1.68,
- XWalkSide = 1.68,
- XWalkBack = 1.68,
- XRunFwd = 4.5,
- XRunSide = 3.5,
- XRunBack = 4.5,
- CrouchFwd = 1.68,
- CrouchSide = 1.68,
- CrouchBack = 1.68,
- },
- },
- PhysParams = {
- mass = 80,
- height = 1.8,
- eyeheight = 1.7,
- sphereheight = 1.2,
- radius = 0.45,
- },
-
- --pe_player_dimensions structure
- PlayerDimNormal = {
- height = 1.5,
- eye_height = 1.3,
- ellipsoid_height = 1.2,
- x = 0.55,
- y = 0.55,
- z = 0.6,
- },
- PlayerDimCrouch = {
- height = 1.5,
- eye_height = 1.0,
- ellipsoid_height = 0.95,
- x = 0.55,
- y = 0.55,
- z = 0.5,
- },
- PlayerDimProne = {
- height = 0.4,
- eye_height = 0.5,
- ellipsoid_height = 0.35,
- x = 0.55,
- y = 0.55,
- z = 0.2,
- },
-
-
-
- DeadBodyParams = {
- sim_type = 1,
- max_time_step = 0.025,
- gravityz = -7.5,
- sleep_speed = 0.025,
- damping = 0.3,
- freefall_gravityz = -9.81,
- freefall_damping = 0.1,
-
- lying_mode_ncolls = 4,
- lying_gravityz = -5.0,
- lying_sleep_speed = 0.065,
- lying_damping = 1.0
- },
- BulletImpactParams = {
- stiffness_scale = 73,
- max_time_step = 0.02
- },
-
- -- Reloading related
-
-
-
- GrenadeType = "ProjFlashbangGrenade",
-
-
- }
- -------------------------------------------------------------------------------------------------------
- function MutantBezerker_x:OnInitCustom( )
-
-
- System:Log("MutantBezerker_x onInitCustom ");
-
- self.cnt:CounterAdd("SuppressedValue", -2.0 );
-
- end
-
- ---------------------------------------------------------------------------------------------------------
- function MutantBezerker_x:OnResetCustom()
-
- System:Log("MutantBezerker_x onResetCustom ");
-
- self.cnt:CounterSetValue("SuppressedValue", 0.0 );
- self.isSelfCovered = 0;
- self.lastMeleeAttackTime = 0;
-
- end
- ---------------------------------------------------------------------------------------------------------
-